Making history on the radio with community partners

making history on the radio

Middle school students power Brattleboro’s radio days

The 21st Century Classroom podcastBrattleboro, Vermont was incorporated back in 1753, a former military fort that embraced trading, commerce and the power of nearby Whetstone Falls to spur mill production. It was where Rudyard Kipling settled to write The Jungle Book, and where Harriet Beecher Stowe came to seek the famous 18th century water cure. It’s been home to countless tiny, fascinating episodes of Vermont history — episodes that current residents can now listen to each week on the radio, being described and re-enacted by students from Brattleboro Area Middle School.

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Making a difference with watershed science data

Students partner with local scientists in collecting, analyzing & disseminating water data

interpreting watershed science dataA group of 7th and 8th grade students took a trip through the full cycle of scientific study this past year. Edmunds Middle School students partnered with the UVM Watershed Alliance to study the Lake Champlain Direct and Grand Isles Basins, very specifically, the Potash Brook that runs close by the school.

At the conclusion of the project, they presented the outcome of their studies in a variety of different ways, leveraging online tools to maximize the impact of their dissemination.

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New podcast ep: Building an eco-machine at The Edge

Essex 7th graders partnering with UVM on food sustainability project

The 21st Century Classroom podcast by the Tarrant InstituteJust before the holiday break, we got the chance to talk with some of the students on The Edge team at Essex Middle School, in Essex Junction, Vermont, about the progress of their year-long inquiry projects.

In the first of three installments, we talk with a trio of 7th graders who are building a living machine, with the help of their community partner, the University of Vermont.

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ARIS @ Echo

When last we left our trusty Edmunds Explorers, they had just defeated a horde of geometry-loving aliens who’d invaded the school, demanding triangles, circles and trapezoids. After that adventure, the two classes of 6th graders took to the streets of Burlington. Lake Street, to be precise, which led them down to the Echo Lake Aquarium and Science Center and the scene of their next big ARIS adventure.

 

A group of Edmunds 6th graders check out Echo's tidepool exhibit while collecting resources to build their own ARIS video games.
A group of Edmunds 6th graders check out Echo’s tidepool exhibit while collecting resources to build their own ARIS video games.

 

 

ARIS stands for Augmented Reality Interactive Storytelling, and it’s an open-source platform published by the University of Wisconsin to allow K-12 students to design and create their own place-based games for the iOS mobile platform. Museums across the country are starting to incorporate augmented reality to make visitors’ experiences more in-depth and authentic; where once students might’ve simply read a plaque about the lives of fur traders at the Minnesota Historical Society, now they have a chance to play the role of one, working through some of the challenges and hardships the life presented in order to advance through the tour.

And where Minnesota has fur traders, the Echo Center has frogs.

 

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Meet Vinnie.

Vinnie is a native Vermont bullfrog whose life and habits were drawn directly from Echo Center exhibits by Burlington School District technology information specialists and TIIE to form the short ARIS game “Frogworld”.

Students worked their way through the Frogworld game by gleaning information from plaques in Echo’s Frogworld exhibit. They also documented resources from the Echo Center exhibits for later use in their own games. Echo Center staff also got into the act. Executive director Phelan Fretz used ARIS’ Notebook feature to contribute his own frog to the Frogworld game, then spent lunch taking suggestions from students as to what kinds of behind-the-scenes information Echo could provide to support students’ own ARIS games.

 

Phelan Fretz, Echo Center director, used ARIS' Notebook feature to add this commentary about one of the frogs in the Frogworld exhibit. Players can leave text, audio, image or video notes for all other players to read.
Phelan Fretz, Echo Center director, used ARIS’ Notebook feature to add this commentary about one of the frogs in the Frogworld exhibit. Players can leave text, audio, image or video notes for all other players to read.

 

ARIS is one of a number of augmented reality platforms the Echo Center is piloting with local schools.

Edmunds is incorporating ARIS into a yearlong place-based unit examining the Lake Champlain basin through environmental, cultural, historic and opportunity lenses. The Echo Center hopes to make the local 6th graders’ ARIS games available to visitors as part of the museum tour when they’re completed.

 

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(Special thanks to the UVM College of Education and Social Services for their support of this project. )