4 ways to use Virtual Reality in project-based learning

VR’s real world impact on students

Virtual reality is exciting and many of our students are already using this technology in gaming (as some were quick to tell me). So why aren’t we using it more in education? Why aren’t we using it in project-based learning?

Maybe we just need some ideas on how to use VR in education. So let’s start by looking at virtual reality in project-based learning (PBL).

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Looking at ways students can create VR content

Help students become creators of this engaging new technology

ways students can create VR contentWith the astronomical rise in popularity of virtual reality in education, it’s important to make available tools for students to create virtual reality content as well as consuming it. So while you get ready to send your students off on Expeditions to amazing new worlds and experiences, have ways for them to make their own waiting when they return.

Let’s look at a couple ways students can create VR content.

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Going on Google Expeditions

Too many ‘awesomes’ to count.

using Google tools to connect classroomsThat was a note I took while experiencing students’ reactions to Google Expeditions at Lamoille Union Middle/High School this week. Audible collective “wows” along with “this is awesome” “I feel like I’m flying, that’s why I’m scared” “I love this” permeated the air as students put the cardboard devices to their faces and entered a virtual world. As the Google representative described it to one class, “buckle up your magic school bus seat belts for a virtual reality tour of National Parks and the world’s seven wonders.”

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