A flipped classroom in Thailand

Comparing achievement in an economics classroom

flipped classroom in ThailandThe flipped classroom is a new teaching method that reverses the traditional homework model. In the flipped classroom, students watch video as homework and then use valuable class time to complete assignments when teachers are available to provide one-on-one assistance and discuss deeper into a concept.

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Technology in the math classroom

technology in the classroom

A 1958 illustration of “the push-button classroom” by Radebaugh. (CC BY-NC-SA 2.0)

When we first started our work with the Tarrant Institute I was hesitant. I am a math teacher; unless using innovative technology in the classroom means a graphing calculator I had no idea where to start. Everything was new to me, and I have to admit, I was overwhelmed and intimidated by the prospect of how I could embrace technology in my room.

With the support of Tarrant and our technology specialist I took baby steps.

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Active video viewing

active video viewing

 Encourage critical thinking & discussion with note-taking

I have been excited lately with the potential of using VideoNot.es in blended classrooms to support active participation in video viewing.  VideoNot.es is a web-based tool that allows users to take notes while watching a video.  Here is an example of some notes I took while watching  Robert Duke’s video “Why Students Don’t Learn What We Think We Teach

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Celebrating Pi Day with your students

The most epic Pi Day ever: 3/14/15 9:26:53 am and pm

celebrating Pi Day with your students

Larry Shaw, the founder of Pi Day, at the Exploratorium in San Francisco. (CC BY-SA 3.0)

Math enthusiasts of all ages are anxiously awaiting the celebration of what many are coining the most epic Pi-Day ever.

Okay, maybe that is an overstatement, but I am certainly looking forward to the fun recognition of the ratio of the circumference of a circle to its diameter.

3/14/15… 9:26:53. Two opportunities to celebrate, two opportunities to eat pie, so many opportunities for learning.

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Digital Learning Day 2015: Edmunds Middle School

Digital Learning Day 2015What does a green screen, solar paneling, Spanish, wood engraving, and 3D printing have in common? These were just some of the projects that Edmunds Middle School students showcased at their Digital Learning Day on Tuesday.

Students were excited and willing to share their innovative work and we were lucky enough to learn plenty from them!

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Global storytelling with a green screen and iPads

Send your students around the world to tell their stories

global storytelling with a green screenThese 6th graders found a way to do some digital global storytelling with a green screen and their iPads.

They also managed to bust Tellagami’s animated personas out of the tablet, sending them around the world with a little green-screen magic.

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The Weather and Vermont

Science Saturday, with Tarrant Institute research fellow Mark OlofsonIn Vermont, in the winter, we talk about the weather. A lot. Perhaps this is due to our agrarian roots and realities. Maybe it is an extension of how we look for each other. Or maybe it’s because it is really, really cold. Mars cold. Whatever the reason, it is a very common topic for discussion. Which makes it a great entry point for a STEM-centered lesson, unit, or project. And conveniently, there are a number of weather apps that serve as a great way to collect real-world data. Today we are going to consider bringing the weather into your classroom, or, perhaps, taking your classroom out to it.

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2 tools for building hidden object games with students

Tie video game authorship to language learning

2 tools for making hidden object games with studentsLast time we looked at how hidden object games can support language learning, and how to assess students’ work with them. The next logical step, of course (some students might say it’s the first logical step) is to provide students with the tools to build their own games.

Let’s look at 2 tools for building hidden object games with students.

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Using hidden object games to support language learning

Let language-based video games engage students

Using hidden object games to support language learningELL students and others who struggle with reading issues feature an uphill battle for skill mastery that’s compounded by the social stigma and real-world functional problem that language deficits present. While they’re trying to learn from textbooks they’re also missing out on social interactions that a) could otherwise bootstrap their skills and b) put them at higher risk for bullying behavior.

Enter the hidden object game.

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Thursday Links Round Up: finding primary sources for history and art

Let Google bring the world to your students

finding primary sources for history and artPrimary sources? Yes please!

As you delve into your various teaching units, why not take your students on a visual tour of an event in history? Or to the Museum of Modern Art to see Van Gogh’s Starry Night? Or to a remote village in Japan? How about a street view virtual experience of Stonehenge? Finding primary sources for history and art can be a challenge, unless you’re using Google Cultural Institute.

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